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Unleashing Creativity with Tiltbrush: The Potential of VR in Education

Tiltbrush is an incredible VR application that allows users to create virtually anything in a 3D space. From landscapes and cities to cartoons and other creative designs, the possibilities are endless.

Watercycle

As an educator, I can’t help but think about the potential of Tiltbrush for use in the classroom. For example, in a science class, students could use Tiltbrush to create VR diagrams of concepts they are learning about, such as food webs or food chains in a forest ecosystem (or any ecosystem for that matter). Here is a link to a student created model of the water cycle (as a start!). Similarly, students studying celestial objects and the possibility of human expansion into space could use Tiltbrush to create and justify a moonbase or a rover.

But Tiltbrush can be used for more than just educational purposes. Students could use it to create a “zen zone” for relaxation or to participate in “build battles” similar to those in Minecraft, recreating scenes from class read-alouds. The possibilities are endless and I’m excited to bring my Oculus Quest 2 into the classroom and see what my students come up with using Tiltbrush… I had been using it tethered to my computer, and only just realized that it is available in the Oculus Store (for $25.51 CAD), so you can use it without wires and cords. I’ve also recently learned that there is an Open Brush version for free! I haven’t tried it yet, but when I do I’ll check back and make some changes.

Tiltbrush is a powerful tool for creativity and expression that has the potential to enhance learning in a variety of subjects. I can’t wait to see how it might be used in the classroom in the future.

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2 responses to “Unleashing Creativity with Tiltbrush: The Potential of VR in Education”

  1. Tilt Brush is now free and open source.

    https://openbrush.app/

    It would be great if you could update the article to make that clear?

    We’re really keen to support education uses so do get in touch!

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  2. So I read your reply, and immediately showed it to some students. VR has so much potential to get kids creating instead of just consuming (or just playing Gorilla Tag). Seriously, thank you! I’ll try it out tonight… And yes, I’ll update the blog post!

    Liked by 1 person

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